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RESEARCH WORK BEHIND GLITCH

PAPERS

DiSalvo, B. (2008) Game Testing: Increasing African American gamers’ interest in CS, poster presented at IDGA Education SIG Summit. San Francisco, CA, USA, February 2008.

DiSalvo, B. and A. Bruckman (2011). De-Constructing and Re-Constructing Computation: Creating an Authentic Computer Science Learning Environment for African American Teenagers. Accepted for presentation and proceedings of AERA 2011 Annual Meeting: Inciting the Social Imagination: Education Research for the Public Good, New Orleans, LA April 2011.

DiSalvo, B. and A. Bruckman. Race and Gender in Play Practices: Young African American males, (2010). Proceedings of Foundation of Digital Games, Monterey, CA June 2010.

DiSalvo, B., & Bruckman, A. (2009). Questioning Video Games’ Influence on CS Interest, long-poster presented at Foundation of Digital Games, Orlando, FL, USA, April, 2009.

Disalvo, B., Bruckman, A., and Steward, C. (2009) Glitch Videogame Testers: African American Men Breaking Open the Console, presented at Digital Games Research Association (DiGRA) 2008-9 Conference, London, UK, September 2009.

IDGA ABSTRACT -- Training African American Teens as Game Testers



Johnson, T., Steward, C., and DiSalvo, B. (2009). Design Research for Culturally Significant Educational Interventions in Computing with African-American Males, poster presented at Computing at the Margins, Atlanta, GA, USA, April 2009.

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